SpaceRay
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I have seen that in the filter Forge Library there is two very good filters
Q*Bert 2.0 by Quasimodo ![]() AND also qbertt-with source byy voldemort ![]() THIRD ALTERNATIVE WITHOUT MAPPING THE IMAGE AND JUST USING THE SOURCE COLORS although both are very good, I have just found a THIRD alternative that I think would be possible mixing both of the above filters. This one instead of making all cubes white or mapping the source image over the cubes, takes the SOURCE COLORS and makes cubes of that colors in PLAIN color and with the source image, just the color. ![]() The best example to see this really working is here http://paperjs.org/examples/q-bertify/ |
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Posted: March 28, 2012 12:16 am | ||||||
Skybase
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100% doable.
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Posted: March 28, 2012 12:18 am | ||||||
Skybase
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Part of it is already implemented in: http://filterforge.com/filters/10000.html
You can see the section dealing with color towards the top-middle of the filter. It's pretty cleaver. ![]() |
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Posted: March 28, 2012 12:22 am | ||||||
Mongoose King
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Posted: March 28, 2012 10:09 am | ||||||
Mongoose King
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Posted: March 28, 2012 10:49 am | ||||||
Skybase
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I'm actually trying to wrap my head around how to work out the shapes development in this filter. The original filter just uses the simple kaleidoscope component to generate the look of it but how do we get from there to unified color blocks? Unless we're dealing with a totally separate method.
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Posted: March 28, 2012 12:12 pm | ||||||
Mongoose King
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I yanked the section from the cubes filter. The basic way of doing it is quite simple, it's complicated a lot by the cubes filter being more random, not regular Qbert style blocks. But basically its a simple repeating distortion of a load of offset tiles. It squidges the middles of each tile out, and the ends together with an offset.
This gives a load of coloured hexagons, which you can then plop on top of the effect from the kaleidoscope which gives the cube shading. This little bit here is all that is needed for the basic Qbert pattern ![]() Release the Mongoose! |
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Posted: March 28, 2012 12:46 pm | ||||||
Skybase
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Alright. I was going in that direction as well. This was a pretty cool piece of the filter, then I found out ... it kinda messes up when you use it with non-regular hexagons which was something I was scratching my head over last night.
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Posted: March 28, 2012 1:43 pm | ||||||
Mongoose King
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Yea, I had trouble with scaling it, I can scale it sideways, but not vertically. So, on my filter you can use sideways scaling to stretch it, (should have called the control stretch really) then you have to use resolution to do the overall scaling.
Release the Mongoose! |
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Posted: March 28, 2012 2:08 pm | ||||||
SpaceRay
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Thanks for your help and trying to make it. ___________________________________________________________________ WOW!!! Mongoose King this examples are really great and well done, Like them much and also the tiny cubes. I suposse that you have made it very fast because you have already much experience after having done the Jelly Bean Art filter that is about the same coloring with the source but this time with cubes and not beans ![]() If you was the king of the beans, now you can be the king of the plain colored Qbert cubes too ![]() Inujima is still without doubt the absolute king of the textured and lovely cubes he has already in his filter as shown by Skybase Thanks very much for making this. ___________________________________________________________________
YES. is true that the great cubes of Inujima are really great but are different and have also added very nice textures and beautiful borders to the cubes. BUT as you say is true that at the top-middle of the filter inside filter editor is about this topic here. |
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Posted: March 29, 2012 12:46 am | ||||||
Morgantao
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Looks ready to release ![]() When can we expect to see it in the library? |
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Posted: March 29, 2012 4:41 am | ||||||
SpaceRay
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Already published !!!! http://filterforge.com/forum/read.php?FID=11&TID=9694
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Posted: March 29, 2012 5:35 am | ||||||
Morgantao
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Took you long enough!
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Posted: March 29, 2012 5:35 am | ||||||
Mongoose King
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I take the minimum possible credit for the Colourbert filter, as the two key components were already in Inujima's and Quasimodo's filters, I just combined the two.
Release the Mongoose! |
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Posted: March 29, 2012 5:48 am | ||||||
SpaceRay
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The next step forward for this would be like Skybase has done very well and have DIFFERENT cube sizes, instead of all being identical.
![]() Or ![]() These are on the page 12 of Skybase Lab |
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Posted: July 11, 2012 3:34 am | ||||||
SpaceRay
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I have tried to convert and modify the cubes of the Colourbert filter above, but due to my lack in experience and skills in FF I have made many tests and tried many thing to be to make independent cubes sizes but nothing was possible, so I do not know how can this be done
![]() It would be good to have a tutorial on how to modify the sizes of the cubes and surely is probably more complex than it seems |
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Posted: July 15, 2012 4:56 pm | ||||||
Skybase
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The basis method behind the crystal filter is much more complex the Qbert in part because of some of the features I wanted in this filter.
It's basically just a triangle with beveling that's fed into a bomber and the rest is just totally based off of what bombers do best. Because of the photo feature I wanted to add, the filter became slightly more complex. But there's almost nothing fancy about it at all. I just added another bomber, with the same parameters, same particle shape and multiplied some color on it. You'll get to see all of the fancy on July 18th. Just starting to think I should just schedule FilterForge time into my work life because I haven't done enough of it at all. |
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Posted: July 15, 2012 10:00 pm | ||||||
SpaceRay
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Thanks very much for your answer and for the VERY GOOD and GREAT news that you will be releasing this filter on the July 18th (or whatever day soon if you can´t)
Thanks for explaining the features and how you have made it how you wanted.
Yes, you have confirmed what I have already thought, that to be able to make this is much more complex than what it seems and I did not want to force you in any way to make this available in public as I respect and agree that you make private filters, and so this is why I asked for a guide or tutorial on how to do it, but then thought that possibly would be more complex than it seems and would be difficult to make the tutorial
Thanks very much for this, I will be waiting to see it. |
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Posted: July 16, 2012 1:49 am | ||||||
Morgantao
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Skybase, you start to sound like Steve Jobs
![]() Building the suspense and giving a release date, kinda like Apple does before a new iPhone, iPad, iDon't know what ![]() |
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Posted: July 16, 2012 2:08 am | ||||||
uberzev
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Posted: July 16, 2012 4:16 am | ||||||
SpaceRay
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Posted: July 16, 2012 4:34 am | ||||||
SpaceRay
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Posted: July 16, 2012 4:36 am | ||||||
SpaceRay
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Posted: July 16, 2012 4:38 am | ||||||
SpaceRay
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Posted: July 16, 2012 4:44 am | ||||||
SpaceRay
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Posted: July 16, 2012 4:48 am | ||||||
SpaceRay
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The great and awesome Crystals filter by Skybase is already available in the Online Library!!
Crystals by Skybase |
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Posted: July 22, 2012 9:30 pm |
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